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Project Eluune brings the big hex to autobattlers

In the video below, Polemos expert Cavan “the Caveman” Roe gives an overview of Project Eluune’s revolutionary six-sided battle arena.

After Caveman got access to the prototype battler he spent hours understanding how the shape of the arena affects tactics, and other aspects of the game’s unique mechanics.

Project Eluune is the studio name and umbrella title for an Unreal Engine 5-generated autobattler and world with RPG elements. The game itself is known as “Project Eluune: StarGarden“.

In the naming conventions, structure of the project, and game type, Project Eluune is similar to Illuvium, an open-world collection and battling game with deep blockchain integrations.

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Polemos staff

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